AI Insights · Timothy · April 2025
Top 5 Play Pass Games Performance on Unified Platform in Australia, Q1 2025
Explore the performance trends of the top 5 Play Pass games in Australia during Q1 2025, including downloads, revenue, and active users.
In the first quarter of 2025, the top Play Pass games in Australia showed varied performance across downloads, revenue, and active users. Here's a closer look at each game's trends, based on data from Sensor Tower.
Sudoku.com - Number Games from Easybrain Ltd experienced a steady revenue flow, peaking in early January and again in March with approximately $783. Weekly downloads fluctuated, initially decreasing before stabilizing around 3.5K by the end of the quarter. The active user base remained strong, starting at 46.7K and ending at 41.5K.
Hungry Shark Evolution by Ubisoft saw a consistent revenue pattern, maintaining around $1.2K to $1.5K weekly. Downloads showed a similar steadiness, with a slight increase to 3.2K by March. Active users witnessed a notable recovery from a low of 1.5K in February to nearly 9K by the quarter's end.
Pixel Art - Color by Number, another title from Easybrain Ltd, had a revenue peak of $1.3K in mid-January before tapering off to approximately $926. Downloads decreased significantly from 4.5K to 2.4K, with active users following a similar downward trend from 23K to 16.2K.
Touchgrind BMX 2 by Illusion Labs showed a modest revenue increase towards the end of March, reaching $301. Downloads remained stable, averaging around 2K throughout the quarter. Active users showed an upward trend, ending at 3.2K after starting at 3.5K.
Finally, Flow Free from Big Duck Games LLC had consistent weekly revenue around the $700 mark. Downloads dipped initially but regained to 1.7K by the end of the quarter. Meanwhile, active users increased steadily, finishing at 19.4K.
For more insights into app performance trends, visit Sensor Tower.